Difference between revisions of "3.02 Core Dump 1 Redux"

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==Order==
 
3.03
 
 
 
==Status==
 
==Status==
  ::PROTO::
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  ::FINAL-READY::
  
==Location Status==
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==Location==
Reserved
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See [[3.00 Registration Redux]]
  
 
==GC Point of Contact==
 
==GC Point of Contact==
Line 18: Line 15:
  
 
==Plot Setup==
 
==Plot Setup==
Machine has malfunctioned, just as in Part 1. Only the players know this has happened before. Prof. Chronus doesn't know where to start repairs. But the players have been through this all before and so can give her directions.
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* Players have just fixed Prof. Chronus's time machine and are returning to Peach Frontier Laboratories to see her re-materialize.
 
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* But upon returning to the lab they found it is once again Trenchwood Institute and they realized they are right back at the beginning of the Act I timeline
Hopefully the players will suggest she check the core dump. (She'll be amazed at their expertise!)
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* The Doctor's time machine demonstration has once again gone awry.
 
 
As before, when she checks it it has been corrupted (turned into a puzzle!) by the very same malfunction.  
 
  
 
==Props==
 
==Props==
Some output as in Act I.
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One Toggle Burner board
  
 
==Plot Point to Convey==
 
==Plot Point to Convey==
Line 32: Line 27:
 
==Short Description==
 
==Short Description==
 
Same as Act I.
 
Same as Act I.
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 +
==Open Time Period==
 +
Sunday, around 9:15 AM
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==Staff Instructions==
 +
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'''Puzzles At This Site''': none
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'''Setup Instructions''': none (toggle burner should already be in time machine--see 3.01 Introductory Lecture 1, Reprise)
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'''Handout Instructions''': See the script. Prof. Chronos pulls a core dump from the time machine and goads the audience into shouting out the answer.
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'''Hints''': n/a
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'''Answers''': n/a
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'''Site Close Down''': n/a--site stays open
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'''Other Instructions''':
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* Stay in character.
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* Except ... if a team says "time out," break character and help them.
  
 
==Detailed Description==
 
==Detailed Description==
Line 52: Line 68:
  
 
==Hints==
 
==Hints==
 
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n/a
  
 
==Response to Correct Answer==
 
==Response to Correct Answer==
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n/a
  
?
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==To Do==
  
==To Do==
 
Figure out how to make Act III look just like Act I, including presentation of a Core Dump circuit board, without having to needlessly manufacture twice as many of these boards.
 
  
 
==Other Notes==
 
==Other Notes==

Latest revision as of 21:43, 21 March 2012

Status

::FINAL-READY::

Location

See 3.00 Registration Redux

GC Point of Contact

Erik & Melissa

Location Notes

Doctor When's laboratory

Type

Mandatory Puzzle

Plot Setup

  • Players have just fixed Prof. Chronus's time machine and are returning to Peach Frontier Laboratories to see her re-materialize.
  • But upon returning to the lab they found it is once again Trenchwood Institute and they realized they are right back at the beginning of the Act I timeline
  • The Doctor's time machine demonstration has once again gone awry.

Props

One Toggle Burner board

Plot Point to Convey

As before, the midi ether co-keypad ring(s) is/are broken. Prof. Chronus will be amazed at how quickly the teams decode the core dump!

Short Description

Same as Act I.

Open Time Period

Sunday, around 9:15 AM

Staff Instructions

Puzzles At This Site: none

Setup Instructions: none (toggle burner should already be in time machine--see 3.01 Introductory Lecture 1, Reprise)

Handout Instructions: See the script. Prof. Chronos pulls a core dump from the time machine and goads the audience into shouting out the answer.

Hints: n/a

Answers: n/a

Site Close Down: n/a--site stays open

Other Instructions:

  • Stay in character.
  • Except ... if a team says "time out," break character and help them.

Detailed Description

Puzzle Answer

Exact same as in Act I.

Puzzle Solution

Budget

Credits

Manager

Hints

n/a

Response to Correct Answer

n/a

To Do

Other Notes