2.06 Quantum Time Vibrations

From DoctorWhen
Revision as of 14:06, 17 December 2011 by Onigame (talk | contribs) (Text replace - "==Location==" to "==Location== ===Location Status=== Foo ===GC Point of Contact=== Bar ===Location Notes===")

Order

2.04.01

Status

::UNCLAIMED::

Location

Location Status

Foo

GC Point of Contact

Bar

Location Notes

Type

Optional Puzzle

Plot Setup

Doctor When needs a piece of information or hardware to fix the time machine.

Props

Plot Point to Convey

The machine is closer to being fixed.

Short Description

The time machine has detected quantum time vibrations that might help the players locate where Prof. Chronus hid a message.

Detailed Description

The time machine is mostly fixed, but it's not calibrated, so Dr. When and the teams can't lock on to Prof. Chronus - and the viewoscope is broken, too. However, the time machine reports sensing "quantum time vibrations". By investigating these vibrations, the players may uncover a clue to Prof. Chronus' time or place. The puzzle can be anything that can be interpreted as quantum time vibrations (weird music? strange colors? raw characters?); the answer should point them toward the Art History puzzle. An ideal answer might be something like DEYOUNGMUSEUM, or maybe the names of several famous museums around the world (since that's where the altered art pieces will cause the "vibrations"). Alternatively, the answer could say something direct like CATHYSARTBOOK or ARTHISTORYTEXT or something similar.

Puzzle Answer

Points players to look in art history. Should come before Art History puzzle.

Puzzle Solution

Budget

Credits

Manager

Hints

Response to Correct Answer

?

To Do

?

Other Notes