1.06 Calibration

From DoctorWhen
Revision as of 23:53, 4 April 2011 by Onigame (talk | contribs) (Text replace - "Status" to "Status")

Order

1.06

Status

::UNCLAIMED::

Location

Over the Internet (we'll store the video on Youtube or somesuch). Likely out of the lab. (Erik's note: any Internet-based can also be implemented via some app, similar to what Ghost Patrol did.)

Type

Mandatory Puzzle

Plot Setup

Prof. Chronus nearly has the machine working properly with the new pep rings, the password, etc. But it still needs to be "calibrated." The remote viewscreen of the machine (accessible over the Internet! Let's think of a funnier name for it. View-O-Scope? Quad-oculator?) lets her show the players the different times and places the Doctor has bounced to. (Players are seeing where the Dr. has been while they were doing the previous puzzles, by the way - it's not supposed to be "live".)

Props

see Puzzle Theme.

Plot Point to Convey

General time hijinx.

Short Description

Movie clips of Doctor When lost in time. Solution predicts his next location.

Detailed Description

Make a movie that consists of clips of other movies (Ben Hur, Land That Time Forgot, Zardoz...you get the idea) and then use blue screen to superimpose Doctor When. The funnier the situation the better. In some he could be running for his life and others he could be the King of Siam. Prof. tells the players that if they could just predict the next place he's going to bounce to she'll be able to calibrate the machine and make it fully functional.

Puzzle Solution

Well-defined time/space coordinate, describable in a short phrase. Example: "BeginningOfTime"

Puzzle Answer

Budget

Credits

Manager

Erik (temporarily)

Hints

To Do

Other Notes

For foreshadowing purposes, it may be useful to show something like the following - Doctor When briefly "spinning in a time vortex" in between each movie, and in one of these vortices, the envelope flies out of his coat pocket and is lost in the vortex.