1.06 Calibration

From DoctorWhen
Revision as of 16:33, 19 December 2011 by AllenCohn (talk | contribs)

Order

1.06

Status

::PROTO-READY::

Location Status

Done deal; agreed to by Danielle Engleman.

GC Point of Contact

Allen

Location Notes

Likely delivered via DVD at the Longnow Foundation.

Type

Mandatory Puzzle

Plot Setup

Prof. Chronus nearly has the machine working properly with the new pep rings, the password, etc. But it still needs to be "calibrated." The View-O-Scope has recorded the different times and places the Doctor has bounced to. (Players are seeing where the Dr. has been while they were doing the previous puzzles - it's not supposed to be "live".)

Props

(Delivered via DVD.)

Plot Point to Convey

General time hijinx, ending in Dr. When bouncing to the Big Bang.

Short Description

DVD containing short clips of famous movie scenes, with Doctor When inserted into them in humorous ways.

Detailed Description

Players receive a DVD containing the View-O-Scope recording of the different times that Dr. When has bounced to. Each of these is a short clip from a famous movie scene (Dr. Strangelove, Titanic, and Gone With the Wind are a few examples), with Dr. When inserted in a (hopefully) funny way. The players' goal is to figure out where Dr. When bounced to at the end, so that they can "calibrate" the time machine appropriately and "lock on" to him. Additional details that are relevant at other points: 1) Dr. When loses the envelope during the Vertigo scene at Fort Point - they'll need this information later to get to the Retrieve the Letter event; and 2) in Act III, players will use the sequence again (which will end partway through) to figure out his next location quickly.

Puzzle Answer

NEXTGATEWAYTHEBIGBANG

Puzzle Solution

0. The movie clips are in alphabetical order by movie, so their original order is irrelevant.

1. Order the movie clips chronologically by the time depicted:

Movie Original Order Year
Land of the Lost 8 -65000000
2001: A Space Odyssey 19 -3000000
10000 BC 16 -10000
The Ten Commandments 15 -1300
Spartacus 14 -71
Ben-Hur 3 29
Monty Python's Life of Brian 9 34
Monty Python and the Holy Grail 10 932
The Adventures of Robin Hood 1 1300
Amadeus 2 1787
History of the World, Part I 7 1789
Gone With The Wind 6 1861
The Wizard of Oz 21 1900
Titanic 18 1912
Raiders of the Lost Ark 12 1936
The Sound of Music 13 1938
Casablanca 4 1941
Vertigo 20 1958
Dr. Strangelove 5 1960
Terminator 2: Judgment Day 17 2029
Planet of the Apes 11 3978

2. Transform the dates in the timestamp to letters, setting A=1, B=2, etc.

Movie Date Message 1
Land of the Lost 19 S
2001: A Space Odyssey 5 E
10000 BC 20 T
The Ten Commandments 3 C
Spartacus 12 L
Ben-Hur 15 O
Life of Brian 3 C
Monty Python and the Holy Grail 11 K
The Adventures of Robin Hood 13 M
Amadeus 15 O
History of the World, Part I 14 N
Gone With The Wind 20 T
The Wizard of Oz 8 H
Titanic 16 P
Raiders of the Lost Ark 15 O
The Sound of Music 9 I
Casablanca 14 N
Vertigo 20 T
Dr. Strangelove 19 S
Terminator 2: Judgment Day 21 U
Planet of the Apes 16 P

3. The message, SETCLOCKMONTHPOINTSUP, tells the players to set clock hands according to the hour and minute of the timestamp, and then to rotate the clock so that the hour equal to the month of the timestamp is pointing up. The clock hands form semaphore letters.

Movie Month Hour Minute Semaphore Message 2
Land of the Lost 02 21 32 SW,SE N
2001: A Space Odyssey 04 02 28 NW,NE U
10000 BC 03 10 30 SW,E M
The Ten Commandments 06 03 00 W,S B
Spartacus 12 01 30 S,NE E
Ben-Hur 03 06 00 W,E R
Life of Brian 09 18 08 W,SE S
Monty Python and the Holy Grail 05 03 32 NW,NE U
The Adventures of Robin Hood 04 06 58 SW,E M
Amadeus 01 08 20 SW,E M
History of the World, Part I 10 08 34 W,NW O
Gone With The Wind 11 04 54 N,S D
The Wizard of Oz 06 16 30 NW,N T
Titanic 02 03 24 E,NE W
Raiders of the Lost Ark 11 17 01 S,NE E
The Sound of Music 10 02 28 SW,SE N
Casablanca 03 13 14 NW,N T
Vertigo 03 18 07 NW,E Y
Dr. Strangelove 07 15 56 W,SE S
Terminator 2: Judgment Day 06 13 23 NW,SW I
Planet of the Apes 01 14 28 NE,SE X

4. The second message, NUMBERSUMMODTWENTYSIX, tells the players to add all of the numbers (not digits) in the timestamp, take mod(26) of those numbers, and transform them into letters, to letters, setting A=1, B=2, etc.

Movie Year Date Month Hour Minute Sum Answer
Land of the Lost 96 19 02 21 32 14 N
2001: A Space Odyssey 44 5 04 02 28 5 E
10000 BC 13 20 03 10 30 24 X
The Ten Commandments 08 3 06 03 00 20 T
Spartacus 30 12 12 01 30 7 G
Ben-Hur 29 15 03 06 00 1 A
Life of Brian 34 3 09 18 08 20 T
Monty Python and the Holy Grail 32 11 05 03 32 5 E
The Adventures of Robin Hood 72 13 04 06 58 23 W
Amadeus 87 15 01 08 20 1 A
History of the World, Part I 89 14 10 08 34 25 Y
Gone With The Wind 61 20 11 04 54 20 T
The Wizard of Oz 00 8 06 16 30 8 H
Titanic 12 16 02 03 24 5 E
Raiders of the Lost Ark 36 15 11 17 01 2 B
The Sound of Music 38 9 10 02 28 9 I
Casablanca 41 14 03 13 14 7 G
Vertigo 58 20 03 18 07 2 B
Dr. Strangelove 60 19 07 15 56 1 A
Terminator 2: Judgment Day 29 21 06 13 23 14 N
Planet of the Apes 78 16 01 14 28 7 G

Budget

Cost for DVDs to deliver the puzzle, plus any cost to produce the movie. Estimate: $200.

Credits

Design: Erik Stuart, Wei-Hwa Huang

Movie production: Sarah Kling, Wei-Hwa Huang

Manager

Sarah Kling

Hints

General hints:

- Any data associated with the movie – title, release date, names of actors or directors, etc. –is irrelevant to the puzzle. Recall that the introductory message said that these are actual events, despite their similarity to famous movie scenes.

- Anything Dr. When does is also irrelevant.

- The only thing the clips themselves are used for is to set the order. After that, the timestamp carries all the information.

- The semaphore letters are not exact, but it should be generally clear what letter they represent if teams look at an actual clock with hands set correctly.

- There’s a lot of data here – lots of numbers in the timestamp, the times depicted, and a lot of irrelevant information. If teams are having trouble, steer them toward ordering the clips as a first step.


Q: We can’t figure out what movie X is.

A: “Movie? What movie? These are real events –where the Doctor is in trouble, no less! Don’t think about any movies – that can’t possibly be right.”


Q: The timestamps are all screwed up! (E.g., months are wrong, or daytime scenes have a night timestamp.)

A: “Yep, it looks like a bunch of that data got corrupted. The years, though, seem right – or at least possibly right, given that the View-O-Scope can only show two digits.”


Q: We don’t know anything about the years when some of these scenes took place!

A: “Well – we can figure out _something_, can’t we? No, we don’t know exactly when the Doctor was running from dinosaurs – but it wasn’t the present day, and it wasn’t 5 billion years ago. Our margin of error may be wide, but we do have a range.”


Q: What the hell do we do? There’s so much data!

A: “Hmm… there has to be some reason for the Doctor bouncing to various times. If only we could figure out the right order in which to sift through all this data. With the scenes themselves - not the timestamps, since those seem to be at least partially corrupted – how could we order them?”

Response to Correct Answer

Lab assistant, over phone: "Great! Now I'll just refocus the Temporal View-O-Scope to fourteen billion years ago. You'll want to get remote access too - you should go to Location X [location for the Send Me Back puzzle - possibly the Presidio, or thereabouts]. Once you get access, we'll watch the Doctor and he'll tell us what to do!" [Teams proceed to the location for the Send Me Back puzzle.]

To Do

Produce the video. Make copies of DVDs.

Other Notes