Difference between revisions of "1.03.05 Co-Keypad Optional Driving Puzzles"

From DoctorWhen
(Created page with "==Status== ::Revise:: ==Location== N/A ==Type== Optional, ongoing Puzzle ==Plot Setup== More Co-Keypads are broken! The teams need to fix them. ==Props== N/A ==How ...")
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Revision as of 15:19, 18 March 2012

Status

::Revise::

Location

N/A

Type

Optional, ongoing Puzzle

Plot Setup

More Co-Keypads are broken! The teams need to fix them.

Props

N/A

How To Give To Teams

See [1.03_Tachyon_Midi_Ether_Co-Keypad_1#Response_to_Correct_Answer].

Props

N/A

Plot Point to Convey

??

Short Description

??

Open Time Period

Saturday, 10:20 AM till all teams (16 for Game 1, 17 for Game 2) have picked up (estimated 3:55 PM)

Staff Instructions

N/A

Detailed Description

Puzzle Answer

Puzzle Solution

Budget

Credits

Wei-Hwa

Manager

?

Hints

None

Response to Correct Answer

  • How does GC check puzzle answers and approve a

team being correct?

  • How does GC release more keypad puzzles if the

teams are solving puzzles faster than anticipated?

  • How does GC "solve" more puzzles if the teams are

solving puzzles slower than anticipated?

To Do

Other Notes