Difference between revisions of "1.12 Consolidation 1"
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Thanks! Somehow I knew you'd be good at that. I think that the only thing we have left before we can get the time machine restarted is these darned co-keypads. But we're making good progress. You can see the overall progress on the screen. At the rate we're going, I think we'll have enough of them fixed by 8:45 PM to finally rescue Doctor When, especially if you help. | Thanks! Somehow I knew you'd be good at that. I think that the only thing we have left before we can get the time machine restarted is these darned co-keypads. But we're making good progress. You can see the overall progress on the screen. At the rate we're going, I think we'll have enough of them fixed by 8:45 PM to finally rescue Doctor When, especially if you help. | ||
− | No pressure, though, you've already done so much for us. So, feel free to grab some food if you haven't already done so, or grab another piece of CRAP and design some more co-keypads, or just chat with the other attendees here. Just make sure you're here at 8:45 when we restart the time machine and send that envelope to Doctor When | + | |
− | + | No pressure, though, you've already done <u>so</u> much for us. So, feel free to grab some food if you haven't already done so, or grab another piece of CRAP and design some more co-keypads, or just chat with the other attendees here. Just make sure you're here at 8:45 when we restart the time machine and send that envelope to Doctor When. | |
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Hooray, you've done it! By working together you've rescued Doctor When. Let's watch. | Hooray, you've done it! By working together you've rescued Doctor When. Let's watch. | ||
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The Act I Scenes 3 & 4 are played on the big screen. Then lab assistant announces: | The Act I Scenes 3 & 4 are played on the big screen. Then lab assistant announces: | ||
{{quote| | {{quote| |
Revision as of 14:49, 11 March 2012
Contents
- 1 Order
- 2 Status
- 3 Location
- 4 Type
- 5 Plot Setup
- 6 Props
- 7 How To Give To Teams
- 8 Plot Point to Convey
- 9 Short Description
- 10 Open Time Period
- 11 Staff Instructions
- 12 Detailed Description
- 13 Technical Setup
- 14 Puzzle Answer
- 15 Puzzle Solution
- 16 Budget
- 17 Credits
- 18 Manager
- 19 Hints
- 20 Response to Correct Answer
- 21 To Do
- 22 Other Notes
Order
1.10
Status
::POLISH::
Location
Was at Urbano Sundial during the playtest.
Status: something
GC PoC: Erik
Parking: N/A
Notes: No reservation needed; president of neighborhood association, Mark Scardina, has said it's okay
Type
Mandatory Puzzle followed by Mandatory Presentation
Plot Setup
Players have managed to help Doctor When "fix the timeline" by sending back the letter...but apparently there's one more technical fix they have to help with before Doctor When can be returned to the present.
Props
- 200 blank keypad sheets (3 per team + 152 spares)
- 256 DIFFERENT Connections Requirements Analysis for Pad
- 40 copies of GROSS User's Manual (2 per team, with 2 spares)
- 20 GROSS login-sheets (1 per team, with 4 spares)
- Wei-Hwa + his computer + his phone + USB cable
- Video in W-H's computer
- Puzzle software
- Any leftover sets of keypad kits
- Generator
- Power cord/strip
- Folding table
- Screen
- Projector
- Projector-to-PC cable
- Projector remote
- Sound system (including microphone)
- 2 Lab coats (should already have from prior locations) -- WEAR THIS
- 2 Trenchwood Institute name badges and lanyards (should already have from prior locations) -- WEAR THIS
- 16 restaurant suggestion printouts (1 per team + 0 spares)
How To Give To Teams
Lab assistant over the phone says words to the effect of,
Success is in our grasp. But the temporal flux lines have shifted. To watch the live feed from the View-O-Scope of us finally rescuing Doctor When you need to meet up with the lab assistant at the Urbano Sundial across the street from 30 Entrada Court in San Francisco.
Call Wei-Hwa when each teams starts heading to Urbano--tell him which team is heading over (he needs to prepare for them).
SUPPLEMENTAL EMAIL
Research Project Title: View The Rescue Of Doctor When Objective: Travel to where the View-O-Scope Computer Remote Access Program can pick up the signal of Doctor When finally being rescued Location: Urbano Sundial (a/k/a Ingleside Terraces Sundial), 30 Entrada Court, San Francisco Upon Completion: Speak with any lab assistant on site Parking: Street Need To Park: Yes Bathrooms At Location: No Food At Location: No
Plot Point to Convey
With the players help the Doctor has successfully changed the past...but not in quite the say the Doctor intended. In some bizarre, unintended, Rube Goldberg way it actually works and Buffy takes a shine to Doctor When. Also, the Doctor will rematerialize at XX PM. Be back in the lab by then.
Short Description
Final fix before Doctor can be returned to the present.
Open Time Period
When?
Staff Instructions
Your Role: Lab Assistants.
Handout Instructions:
LAB ASSISTANT:
Thanks! Somehow I knew you'd be good at that. I think that the only thing we have left before we can get the time machine restarted is these darned co-keypads. But we're making good progress. You can see the overall progress on the screen. At the rate we're going, I think we'll have enough of them fixed by 8:45 PM to finally rescue Doctor When, especially if you help.
No pressure, though, you've already done so much for us. So, feel free to grab some food if you haven't already done so, or grab another piece of CRAP and design some more co-keypads, or just chat with the other attendees here. Just make sure you're here at 8:45 when we restart the time machine and send that envelope to Doctor When.
Hints: ?
Answer: Teams are instructed (above) to enter their solutions into the GROSS online system.
After all the teams are gathered and have fixed enough co-keypads, the lab assistant on site says words to the effect of:
Hooray, you've done it! By working together you've rescued Doctor When. Let's watch.
The Act I Scenes 3 & 4 are played on the big screen. Then lab assistant announces:
Hooray, you've rescued Doctor When! Now it's time to return to the lab for debriefing.
Lab assistant's phone seems to get a message.
Hold it...there's a bit of residual tachyonic radiation at the lab...probably wouldn't cause sterility.
Well, those darn government regulators might object. Why don't you just let it die down a bit. Wait till 9 PM. Perhaps you could get yourself some dinner between now and then--here's a list of nearby restaurants. But definitely don't go back before 9 PM. We really, really, do not want to get into any trouble with government regulators; I’ve heard that filling out their forms is impossible!
Site Close Down: Packup, clean up, call GC
Other Instructions:
- Be courteous of the people living near the sundial. In particular, monitor the noise level.
- If you are challenged by a "local," you can politely mentioned that we cleared it with Mark Scardina, president of the Inglewood Terraces Homeowners' Association
- Stay in character.
- Except...if a team says "time out," then break character.
Detailed Description
Technical Setup
USE trenchwood;
- Clean out the solved puzzle table
- Log in to mysql on wei-Hwa's server (username: laboratory, password: forscience), then run:
TRUNCATE TABLE solves; TRUNCATE TABLE requests; TRUNCATE TABLE released; TRUNCATE TABLE assignments;
- Clean out the log
rm /home/www/doctorwhen/trenchwood.com/public_html/keypad/log/*
- If you need to regenerate the team information:
- Make sure /home/whuang/public_html/nodir/doctorwhen/gross/teams.csv is correct
- run this SQL:
TRUNCATE TABLE solvers; LOAD DATA INFILE '/home/whuang/public_html/nodir/doctorwhen/gross/teams.csv' INTO TABLE solvers FIELDS TERMINATED BY ',' OPTIONALLY ENCLOSED BY '"' LINES TERMINATED BY '\n' IGNORE 1 LINES (solver_id, name, role_id, passcode, present, fake);
- If you need to regenerate the puzzle information (god I hope not), this will recreate the release_info and scores tables:
mysql -Dpeachfrontier -u laboratory --password=forscience < /home/whuang/prog/keypad/puzinfo.sql
Puzzle Answer
The event is over when all co-keypad puzzles are solved. GC will regulate the pace by having "lab assistants" artificially solve some puzzles, timing it to end shortly after the last team arrives.
Puzzle Solution
Same as Co-Keypad A event.
Budget
Credits
Manager
Wei-Hwa
Hints
Response to Correct Answer
n/a--there's no call or email into the Institute
To Do
- Test deployment with LAN.