Difference between revisions of "1.11 Fetch the Letter"

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(Staff Instructions)
(How To Give To Players)
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If you find it, give it to one of the other lab assistants at that location to rush back to Prof. Chronos.  Now go!
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If you find it, give it to one of the other lab assistants at that location to rush back to Prof. Chronos.  Then call any lab assistant at the Institute.  Now go!
 
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  Upon Completion: Give the envelope to onsite lab
 
  Upon Completion: Give the envelope to onsite lab
 
   assistant to rush back to the Institute.
 
   assistant to rush back to the Institute.
  Parking:  free lot
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  Then call any lab assistant at the institute.
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  Parking:  Free lot
 
  Need To Park: Yes
 
  Need To Park: Yes
 
  Bathrooms At Location:  Yes
 
  Bathrooms At Location:  Yes

Revision as of 14:11, 22 February 2012

Order

1.09

Status

::PROTO::

Location

Status: There are two locations that need to be staffed; one at Fort Point, the other at the far west end of Crissy Field.

GC PoC: Erik, (650) 395-8463, lab@trenchwood.com

Parking: (Fort Point) free lot; (Crissy Field) park at the free lot at the intersection of Mason Street and Pearce Street

Notes: Approach via Mason Street because of construction street closures. No permit required for "picnic" or similar events with fewer than 50 people.

Type

Mandatory Puzzle

Plot Setup

Players have figured out that Doctor When's vital envelope was lost in the late 50s near Ft. Point. Now they have to go there and find the thing.

Props

Fort Point:

  • Lab coat (should have from previous location)
  • Trenchwood Institute name badge and lanyard (should have lanyard from previous location)

Crissy Field:

  • "aged" envelope and newspaper clipping (with handwritten note)--one for each team.
  • archaeological set dressing
    • dirt trays
    • file cabinets or storage bins
    • signs for "Historical Archeology Society of San Francisco"
    • brushes
  • specific "scavenger" items
    • TBD
  • snack food for all teams

How To Give To Players

The phone call at the end of Locate The Letter continues with the lab assistant saying:

Please go there now. You'll probably want to take Mason St. because of construction closures on Lincoln Ave. Park at the intersection of Mason Street and Pearce Street, then walk west the rest of the way.

If you find it, give it to one of the other lab assistants at that location to rush back to Prof. Chronos. Then call any lab assistant at the Institute. Now go!

SUPPLEMENTAL EMAIL

Research Project Title: Retrieve The Envelope
 Objective: Search where the envelope was lost
  back in 1958 and attempt to retrieve it
 Location:  Fort Point, San Francisco (approach via
  Mason Street because of construction street closures;
  park at the intersection of Mason Street and
  Pearce Street, then walk west the rest of the way.)
 Upon Completion: Give the envelope to onsite lab
  assistant to rush back to the Institute.
  Then call any lab assistant at the institute.
 Parking:  Free lot
 Need To Park: Yes
 Bathrooms At Location:  Yes
 Food At Location:  No

This then segues into 1.11 Fetch the Letter.

Plot Point to Convey

Doctor When isn't seeking "vital technical information." Rather it is something to do with a traumatic event he endured at his high school science fair. And he's willing to deceive the players to get it.

Short Description

Retrieve the envelope from where it's been waiting for 50 years.

Open Time Period

Saturday, 5 PM - 7:30 PM

Staff Instructions

Your Role: (Fort Point) Lab Assistant; (Crissy Field) 1 person runs the archeological site (unrelated to Trenchwood) and the other is a Trenchwood Institute lab assistant

Handout Instructions:

Fort Point:

Welcome! Unfortunately because of heightened security procedures the collection has been moved to the western end of Crissy field. You'll have to turn around and walk back the way you came...and then walk another 2/5 of a mile to Crissy Field.

Crissy Field:

blah blah blah?

Staffer playing lab assistant should take the envelope (secretly return it to archeologist staffer) and instruct the team to call any lab assistant at the Institute.

Hints: Teams may call in for hints. But if the character playing a Trenchwood Institute lab assistant familiarizes him/herself with the attached hint document, feel free to give hints.

Answers: Teams have been instructed to give the envelope to the onsite Trenchwood Institute lab assistant and then to call the Institute.

Site Close Down:

  • Break down and pack up set
  • Call GC
  • Return materials to GC

Other Instructions:

  • Stay in character.
  • Except ... if a team says "time out," break character and help them.

Detailed Description

The letter has been salvaged by the "Historical Archeology Society of San Francisco" along with other local items. They are being held at a temporarily-erected station for observation and analysis by visiting archaeologists. Players must gain admittance past the station guard, and then interpret the cataloguing scheme to locate the letter.

Puzzle Answer

Players must physically hand envelope off to lab assistant on site.

Puzzle Solution

The station guard informs players they cannot gain admittance without proof of their legitimacy. They must visit a nearby cache of confiscated items, and pilfer something that suits their role (scientist, journalist, etc). If they are not successful, the guard confiscates their item, sends it with an assistant back to the cache, and informs players why they failed.

(TBD: cataloguing scheme inside the station)

Budget

$300 props, estimated

Credits

Concept: Sean Development: Sean, Erik

Manager

Sean

Hints

Response to Correct Answer

FOR ALL TEAMS Lab assistant on site says words to the effect of

Fantastic, you've found it! I'll rush it back to the lab so it can be sent to Doctor When in 1986. Now please call the Institute and speak with any lab assistant for your next research project.

To Do

  • Itemize full set dressing
  • Itemize puzzle components
  • Stage a mockup station for play test. The actual site is a plain grass field, so the play test can be anywhere.

Other Notes

Pilfering the items may involve a blunt hook on a pole, remote grabber hand, or similar. Park regulations limit the height of our set, we may simply rope off areas at ground level.