Difference between revisions of "2.06 Quantum Time Vibrations"
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Revision as of 14:48, 17 December 2011
Contents
- 1 Order
- 2 Status
- 3 Location Status
- 4 GC Point of Contact
- 5 Location Notes
- 6 Type
- 7 Plot Setup
- 8 Props
- 9 Plot Point to Convey
- 10 Short Description
- 11 Detailed Description
- 12 Puzzle Answer
- 13 Puzzle Solution
- 14 Budget
- 15 Credits
- 16 Manager
- 17 Hints
- 18 Response to Correct Answer
- 19 To Do
- 20 Other Notes
Order
2.04.01
Status
::UNCLAIMED::
Location Status
Foo
GC Point of Contact
Bar
Location Notes
Type
Optional Puzzle
Plot Setup
Doctor When needs a piece of information or hardware to fix the time machine.
Props
Plot Point to Convey
The machine is closer to being fixed.
Short Description
The time machine has detected quantum time vibrations that might help the players locate where Prof. Chronus hid a message.
Detailed Description
The time machine is mostly fixed, but it's not calibrated, so Dr. When and the teams can't lock on to Prof. Chronus - and the viewoscope is broken, too. However, the time machine reports sensing "quantum time vibrations". By investigating these vibrations, the players may uncover a clue to Prof. Chronus' time or place. The puzzle can be anything that can be interpreted as quantum time vibrations (weird music? strange colors? raw characters?); the answer should point them toward the Art History puzzle. An ideal answer might be something like DEYOUNGMUSEUM, or maybe the names of several famous museums around the world (since that's where the altered art pieces will cause the "vibrations"). Alternatively, the answer could say something direct like CATHYSARTBOOK or ARTHISTORYTEXT or something similar.
Puzzle Answer
Points players to look in art history. Should come before Art History puzzle.
Puzzle Solution
Budget
Credits
Manager
Hints
Response to Correct Answer
?
To Do
?