Difference between revisions of "List Of Tasks"
From DoctorWhen
(Created page with '* choose # and themes of showpiece puzzles/activities, design & implement * choose # and themes of non-showpiece puzzles/activities, design & implement * decide whether to have a…') |
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* recruit actors, if applicable | * recruit actors, if applicable | ||
* write, film, and edit videos (particularly different timelines of the "science fair incident"), as applicable | * write, film, and edit videos (particularly different timelines of the "science fair incident"), as applicable | ||
+ | * costumes, lighting and makeup for videos and game day, as needed | ||
* design and implement scoring system (probably not applicable) or other feedback for participants | * design and implement scoring system (probably not applicable) or other feedback for participants | ||
* select and implement GC development technology, including version control | * select and implement GC development technology, including version control |
Latest revision as of 18:23, 13 June 2010
- choose # and themes of showpiece puzzles/activities, design & implement
- choose # and themes of non-showpiece puzzles/activities, design & implement
- decide whether to have a meta/group solve puzzle for end of game, design and implement
- design participant selection process
- design Doctor When web site
- decide whether to have pre-clue, etc., design
- find and secure location(s)
- write and produce Doctor When's introductory talk
- set construction, if applicable
- prop construction, if applicable
- recruit actors, if applicable
- write, film, and edit videos (particularly different timelines of the "science fair incident"), as applicable
- costumes, lighting and makeup for videos and game day, as needed
- design and implement scoring system (probably not applicable) or other feedback for participants
- select and implement GC development technology, including version control
- choose precise entrance fee
- set up budget tracking system
- select and implement financial structure
- select and implement legal structure, liability release
- select and implement insurance
- design and implement day-of-game flow control
- design and implement hint system