Difference between revisions of "3.02 Core Dump 1 Redux"

From DoctorWhen
m (Text replace - "==Location== ===Location Status=== Foo ===GC Point of Contact=== Bar ===Location Notes===" to "==Location Status== Foo ==GC Point of Contact== Bar ==Location Notes==")
m (Staff Instructions)
 
(13 intermediate revisions by 4 users not shown)
Line 1: Line 1:
==Order==
 
3.03
 
 
 
==Status==
 
==Status==
  ::PROTO::
+
  ::FINAL-READY::
  
==Location Status==
+
==Location==
Foo
+
See [[3.00 Registration Redux]]
  
 
==GC Point of Contact==
 
==GC Point of Contact==
Bar
+
Erik & Melissa
  
 
==Location Notes==
 
==Location Notes==
Line 18: Line 15:
  
 
==Plot Setup==
 
==Plot Setup==
Machine has malfunctioned, just as in Part 1. Only the players know this has happened before. Prof. Chronus doesn't know where to start repairs. But the players have been through this all before and so can give her directions.
+
* Players have just fixed Prof. Chronus's time machine and are returning to Peach Frontier Laboratories to see her re-materialize.
 
+
* But upon returning to the lab they found it is once again Trenchwood Institute and they realized they are right back at the beginning of the Act I timeline
Hopefully the players will suggest she check the core dump. (She'll be amazed at their expertise!)
+
* The Doctor's time machine demonstration has once again gone awry.
 
 
As before, when she checks it it has been corrupted (turned into a puzzle!) by the very same malfunction.  
 
  
 
==Props==
 
==Props==
Some output as in Part 1.
+
One Toggle Burner board
  
 
==Plot Point to Convey==
 
==Plot Point to Convey==
Line 31: Line 26:
  
 
==Short Description==
 
==Short Description==
Same as in Part 1.
+
Same as Act I.
 +
 
 +
==Open Time Period==
 +
Sunday, around 9:15 AM
 +
 
 +
==Staff Instructions==
 +
 
 +
'''Puzzles At This Site''': none
 +
 
 +
'''Setup Instructions''': none (toggle burner should already be in time machine--see 3.01 Introductory Lecture 1, Reprise)
 +
 
 +
'''Handout Instructions''': See the script. Prof. Chronos pulls a core dump from the time machine and goads the audience into shouting out the answer.
 +
 
 +
'''Hints''': n/a
 +
 
 +
'''Answers''': n/a
 +
 
 +
'''Site Close Down''': n/a--site stays open
 +
 
 +
'''Other Instructions''':
 +
* Stay in character.
 +
* Except ... if a team says "time out," break character and help them.
  
 
==Detailed Description==
 
==Detailed Description==
Line 37: Line 53:
  
 
==Puzzle Answer==
 
==Puzzle Answer==
Exact same as in Part 1.
+
Exact same as in Act I.
  
 
==Puzzle Solution==
 
==Puzzle Solution==
Line 52: Line 68:
  
 
==Hints==
 
==Hints==
 
+
n/a
  
 
==Response to Correct Answer==
 
==Response to Correct Answer==
 +
n/a
  
?
+
==To Do==
  
==To Do==
 
?
 
  
 
==Other Notes==
 
==Other Notes==

Latest revision as of 20:43, 21 March 2012

Status

::FINAL-READY::

Location

See 3.00 Registration Redux

GC Point of Contact

Erik & Melissa

Location Notes

Doctor When's laboratory

Type

Mandatory Puzzle

Plot Setup

  • Players have just fixed Prof. Chronus's time machine and are returning to Peach Frontier Laboratories to see her re-materialize.
  • But upon returning to the lab they found it is once again Trenchwood Institute and they realized they are right back at the beginning of the Act I timeline
  • The Doctor's time machine demonstration has once again gone awry.

Props

One Toggle Burner board

Plot Point to Convey

As before, the midi ether co-keypad ring(s) is/are broken. Prof. Chronus will be amazed at how quickly the teams decode the core dump!

Short Description

Same as Act I.

Open Time Period

Sunday, around 9:15 AM

Staff Instructions

Puzzles At This Site: none

Setup Instructions: none (toggle burner should already be in time machine--see 3.01 Introductory Lecture 1, Reprise)

Handout Instructions: See the script. Prof. Chronos pulls a core dump from the time machine and goads the audience into shouting out the answer.

Hints: n/a

Answers: n/a

Site Close Down: n/a--site stays open

Other Instructions:

  • Stay in character.
  • Except ... if a team says "time out," break character and help them.

Detailed Description

Puzzle Answer

Exact same as in Act I.

Puzzle Solution

Budget

Credits

Manager

Hints

n/a

Response to Correct Answer

n/a

To Do

Other Notes