Difference between revisions of "2.10 Christmas Party"

From DoctorWhen
(Created page with '==Order== 2.06 ==Location== ==Type== Mandatory Puzzle ==Plot Setup== Prof. Chronus has lost her bolt cutters and so can't get into Wesley's locker. She needs the locker combo…')
 
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==Short Description==
 
==Short Description==
Logic puzzle: by piecing together the snippets of conversation the players can figure out that the combinations are stored in the principle's office.
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Prof. Chronus has been sent to the right time & place, but she's lost her bolt cutters and can't get into Wesley's locker to take the envelope.  She thinks the teams might be able to find the combination if they go to the school in the present day - but she doesn't know where the locker combinations are kept.  At the high school, the players hear strange, disembodied voices in one room - pieces of conversations from a past Christmas party, made audible in the present by the tachyonic vibrations caused by Prof. Chronus' time travel to the school.  It turns out that the voices form a classic logic puzzle (where Mr. Green sits next to the woman but not someone wearing red, etc.), and one of the pieces of data in the puzzle is the person in whose office the master locker combo resides - this turns out to be the principal.
  
 
==Detailed Description==
 
==Detailed Description==

Revision as of 15:50, 2 March 2011

Order

2.06

Location

Type

Mandatory Puzzle

Plot Setup

Prof. Chronus has lost her bolt cutters and so can't get into Wesley's locker. She needs the locker combo. At a certain location a tachyonic vortex allows players to overhear snipets of conversation from the teacher's lounge.

Props

Audio tape(s)

Plot Point to Convey

Short Description

Prof. Chronus has been sent to the right time & place, but she's lost her bolt cutters and can't get into Wesley's locker to take the envelope. She thinks the teams might be able to find the combination if they go to the school in the present day - but she doesn't know where the locker combinations are kept. At the high school, the players hear strange, disembodied voices in one room - pieces of conversations from a past Christmas party, made audible in the present by the tachyonic vibrations caused by Prof. Chronus' time travel to the school. It turns out that the voices form a classic logic puzzle (where Mr. Green sits next to the woman but not someone wearing red, etc.), and one of the pieces of data in the puzzle is the person in whose office the master locker combo resides - this turns out to be the principal.

Detailed Description

Puzzle Solution

Puzzle Answer

Budget

Credits

Manager

Dave

Hints

To Do

Other Notes